﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Tile_Engine
{
    [Serializable]
    public class MapObjectToSerialise
    {
        public MapSquare[,] mapCells;
        public float mapDarkness;

        public MapObjectToSerialise()
        {
        }
    }
}
